Journal

Year Five is Upon Me

2007-04-30

F our years ago today I created a Second Life account and downloaded the SL beta client. Public land was plentiful and you could fly across the entire world in a couple minutes. Oh, how things have changed. I was planning on a long diatribe on the state of Second Life to mark my 4th anniversary, but I just don’t have the time—real life is extremely busy at the moment. I do have a couple more tutorial translations to post, and I apologize to the authors for not posting them sooner. I will get to them this week.

My thanks go out to my Second Life partner, Caroline Apollo, whom I’ve had a lot of fun with over the past couple years. I’m sorry I’ve been so absent this past year—it’s not for lack of wanting to be in-world, hanging out, and having fun.

I’ll save my laundry list of criticisms for the way Second Life is evolving under the stewardship of Linden Lab. For now I urge you to visit project open letter and add you signature if you feel inclined.

What is Metaplace?

2007-09-19

“Our motto is: build anything, play everything, from anywhere. Until now, virtual worlds have all worked like the closed online services from before the internet took off. They had custom clients talking to custom servers, and users couldn’t do much of anything to change their experience. We’re out to change all of that.”

I’ve been reading Raph Koster’s blog for a couple years now and waiting to see what he’d come up with next. I’m excited that that day has gotten a little bit closer. Can’t wait to see MetaPlace.

Hopefully 2008 will be the start of the 2nd generation of virtual worlds and will be as much fun as Second Life in 2003 was (probably wishful thinking, but one can dream).

UPDATE: Hamlet has the most detailed information I’ve seen so far on MetaPlace over at GigaOM. Now I really want to be in the beta!

A New Year

2007-01-02

Happy New Year to everyone! Maybe this year, I’ll get off my butt and create some new content. I realized recently that I haven’t put out any fashion in two years now, and my current lines are definitely looking old — not a flexi-prim skirt in sight. Unfortunately I’ll be very busy this year with a new Web startup, plus helping my significant other with a new business as well.

I have worked on one big project this year in Second Life — designing an avatar for a customer, the process of which I documented for later recounting. It won’t be a full tutorial, more of a process guide for building a complete avatar from shape to skin to clothing and accessories. Hopefully I can get that up in the coming weeks.

Creating a Mannequin in German (Wie man eine Schaufensterpuppe erstellt)

2007-01-06

Many thanks to Annalena Goldblatt for translating one of my tutorials into Deutsch! I’ve been getting many more visitors from Germany recently, so this should help them out even more.